目次
Table of Contents
Chapter 1 Introduction
Introduction
Study Goals and Objectives
Reasons for Doing This Study
What's New in this Update?
Scope of Report
Intended Audiences
Information Sources
Research Methodology
Geographic Breakdown
Analyst's Credentials
BCC Custom Research
Related BCC Research Reports
Chapter 2 Executive Summary and Highlights
Executive Summary
Chapter 3 Industry Outlook
Market Overview
History of the Wearable Computing Industry
Evolution of Wearable Computing
Value Chain Analysis
Products Type
Technology
Connectivity
End-use Applications
Market Dynamics
Market Drivers
Market Challenges
Market Opportunities
PESTEL Analysis
COVID-19 Impact Analysis
Use Case Analysis
Patent Analysis
Recent Key Granted Patents
Chapter 4 Market Breakdown by Product Type
Overview
Wrist Wear
Smartwatches
Fitness Bands or Activity Trackers
Body-Wear
Smart Clothing or E-textiles
Smart Footwear
Head-Mounts and Eyewear
Augmented Reality (AR) Headsets and Smart Eyewear
Virtual Reality (VR) Headsets
Others
Body Cameras
Smart Jewelry
Healthcare and Safety Monitoring Devices
Smart Earphones
Chapter 5 Market Breakdown by User Type
Overview
Consumers
Commercial or Non-consumer
Chapter 6 Market Breakdown by Technology
Overview
Computing Technology
Display Technology
Networking Technology
Chapter 7 Market Breakdown by Connectivity
Overview
Bluetooth
Wi-Fi
4G/5G
Others
Chapter 8 Market Breakdown by Application
Overview
Fitness and Wellness
Gaming and Infotainment
Healthcare and Medical
Lifestyle
Defense and Security
Enterprise and Industrial
Others
Home Automation
Logistics and Warehousing
Manufacturing
Safety and Law Enforcement
Chapter 9 Market Breakdown by Region
Overview
North America
Europe
Asia-Pacific
Latin America
Middle East and Africa
Chapter 10 Competitive Landscape
Vendor Landscape
Market Ranking Analysis
Market Share Analysis
Strategic Developments
Strategic Market Developments-by Top Players
Chapter 11 Company Profiles
ALPHABET INC.
APPLE INC.
BOSTON SCIENTIFIC CORP.
GARMIN LTD.
HUAWEI TECHNOLOGIES CO. LTD.
SAMSUNG ELECTRONICS CO. LTD.
SEIKO EPSON CORP.
SONY CORP.
VUZIX
Other Prominent Vendors
ADIDAS AG
ALIPHCOM INC. (JAWBONE)
GOPRO INC.
LIFESENSE GROUP B.V.
MISFIT INC. (FOSSIL GROUP INC. CO.)
MOTOROLA MOBILITY HOLDINGS LLC
NIKE INC.
NUHEARA LTD.
OCULUS VR LLC (FACEBOOK INC. CO.)
OSTERHAUT DESIGN GROUP INC.
TRANSCEND INFORMATION INC.
UNDER ARMOUR INC.
XIAOMI INC.
ZEPHYR TECHNOLOGY CORP. (MEDTRONIC PLC)
Chapter 12 Appendix